Great Reads on Gamification

Gamification is everywhere—from Cheez-It Scrabble Junior, which gamifies snack crackers, to the popular Fitbit fitness tracking bands. And just this morning, I heard a commercial announcing that Monopoly is back at McDonalds. Gamification is clearly working for McDonalds; they’ve been doing Monopoly for as long as I can remember (even all the way back to my Happy Meal days).

Some of our own Lectora users have even shared some cool games they’ve created to engage employees and make successful e-Learning training programs. This week, I searched around the internet to see what other people are saying about gamification, especially as it relates to learning and development.

Here’s a roundup of the latest great reads on gamification that I’ve found around the web:

Answering Some Questions about Serious Games

Gamification expert Karl Kapp answers a few questions in response to an email about serious games.

Gamification In Everything: The Range And When And Why It’s So Effective

Forbes discusses gamification use in healthcare, alternate product usage, the Ford Fusion dashboard and recycling.

Free eBook – How Gamification Reshapes Learning

This eLearning Industry eBook, compiled by Christopher Pappas, shares information on gamification in learning from 23 gamification professionals.

Karl Kapp – Crystal Balling with Learnnovators (Part 1)

This Learnnovators interview shares insight on the future and trends of gamification and game-based learning.

What is eLearning Gamification?

This post from the eLearning Brothers discusses the movie Ender’s Game and all the cool game simulations and interactive graphics in it.

Looking for an authoring tool that has the power and flexibility to create gamified training? Sign up for a free trial of Lectora® Inspire.

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