A few weeks ago, we had a fantastic webinar with Karl Kapp, Professor of Instructional Technology and author of the bestselling book The Gamification of Learning and Instruction. Called “How to Think Like a Game Designer: Pro Tips for eLearning,” the webinar showed attendees how a game designer would approach eLearning instruction—as opposed to an instructional designer.
The result was an interesting perspective on creating interactive and game-based learning. If you missed the webinar, I encourage you to check out the recording.
In the webinar, Karl shared the benefits of action and activity compared to instruction alone, along with how you can boost learner engagement and recall. Karl supported his points with research on how and why games are effective for learning. This session was full of fresh ideas and strategies for adding engaging games and game elements to your eLearning.
What else should you know about creating games and interactive scenarios? Lectora® Inspire 17 now has BranchTrack integration! This makes it easy to create scenario-based exercises and add them to Lectora courses. Find out more in the short video tutorial.
And since this is a Trending Topics post, check out these other articles and resources relating to gamification and interactive learning:
- A popular Lectora User Conference presentation: Balancing Difficulty in eLearning Games & Simulations (Have your own engaging Lectora examples to share? Submit a speaker proposal for LUC 2017.)
- This free gamified Lectora interaction that Roman Baraniuk shared in the Trivantis® Community.
- Bright ideas on using branching scenarios instead of linear courses—a recap of an LUC presentation by Sergey Snegirev (Seriously, have you registered yet? Take advantage of the early bird rate and register before January 31, 2017.)