Adding and managing the synchronized events of an audio object

Synchronized events are events configured to run at specific times while the audio object is playing. For example, you can hide or show text blocks or move a pointer on a diagram while users interact with the audio object.

Synchronized events are only supported with .mp3 audio file types only.

When you add and synchronized events to an audio file, those actions are saved separately from the media. This allows you to swap the media without losing the synchronized events .

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